64 Back Room

General Rules

  • Game Settings: 5 Stocks, Best of 3 Games. Best of 5 Games for: Winners Semis, Winners Finals, Losers Quarters, Losers Semis, Losers Finals and Grand Finals
  • Items are disabled.
  • Any stage may be played on if both players agree to it.
  • Accidental pausing results in a loss of the current stock and a restart of the match at the resulting stock counts. The opponent can choose to forego the restart
  • Players may request that Black DK (Right-C), Dark Samus (Down-C) and Dark Falcon (Right-C) not be used if Congo Jungle is the stage. The opposing player may reset the match without penalty if they wish for a color change if neither player have taken damage.
  • Alternate or custom controllers/adapters such as a keyboard, Gamecube controller or a Hori Mini Pad are allowed. Players suspected of using turbo functions or other macros are subject to immediate disqualification.

Doubles Rules

    • Team Attack enabled
    • Sharing stocks is allowed
    • Accidentally pausing while taking a stock forfeits that taken stock

Stage List

      • Dream Land

Match Procedure

      • Players select their characters. Either player may choose to Blind Pick. In this case, each player secretly tells a third player their character before picking with the third player verifying their selections.
      • The players play all matches of the set on Dream Land.

      • The winning player of the preceding match may choose to change characters.
      • The losing player of the preceding match may choose to change characters.
      • The losing player of the preceding match may change their controller port.
      • The next match is played

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